Thursday, September 25, 2008

Adopt A Franchise



With a new season there is also change. With change sometimes brings instability & unrest.
So true now is the famous quote from Henry Wadsworth Longfellow.
"Look not mournfully into the past. It comes not back again. Wisely improve the present. It is thine. Go forth to meet the shadowy future, without fear."

And with that we will now take a look at the franchise openings for the upcoming season 4 of Duff Beer.

Tacoma Kansas City

In looking at this franchise one can see that it has had success in every season thus far.
It's worst season being a 78-84 in which it netted them the #12 pick in the draft.

Top Minor League Talents
Ken Swann
#12 overall selection in the season 3 draft & immediately vaults to the top of the prospect totem for TKC. He has all the tools to be a franchise 2B or LF with some serious pop n' pull ability.
silver sluggers and allstar teams are in his future(if not the Hall of Fame).
Ivan Hernandez
Projecting to be a definite future Allstar caliber player at 3B or RF. Signed as a bonus baby in season 3 for a cool $14,100,000.
Del Cabeza
A season 2 gem of a signing for 14,500,000 as a IFA. Shows a strong ML future as a #3-#4 starter but might be best as a setup man or long reliever. But could easily peek as a #2 SP with more development

Those shown are the cream of the crop but this is a franchise that had 8 first round selections in the past 3 seasons and has signed 7 of them. One is currently in the majors while the others are certainly nothing to sniff at.

Top Major League Talents
Philip Cooke
The best all around hitter the franchise boasts right now. Coming off a career year & ready to roar into next like a man on fire.
Mark Peterson
The future is now in TKC. Peterson might have been the best all around position player on the team last season and he's only 21 right now. Imagine what he'll do with another offseason under his belt.
Allen Leach
The franchise's #1 starter finally turned it on late last season and looks to be on the verge of reaching his full potential. just 24 years old and still learning.

Wednesday, September 24, 2008

Season 3 Champions Crowned



The New Orleans faithful lined the streets of Louisiana in celebration as their beloved New Orleans Mardi Gras captured their first title in franchise history.

It had been a arduous journey for the Mardi Gras as the got past a tough Buffalo squad only to rumble over arguably the best team in the NL in Pittsburgh.

No one else could be more relieved to win the WS title than gm bobkordecki who had spent 61 seasons chasing the title only to come up short on so many occassions. He stood with his head in his hands from the joy & emotion he felt after finally winning the big one.

So congrats to your Season 3 World champion New Orleans Mardi Gras.

Friday, September 5, 2008

Point - Counter Point


Welcome all to a brand new feature to the blog. We'll be bringing it to you in weekly installments. What we seek to do is bring issues, ideas and theories to the forefront. It's my hope that you'll find this informative on both sides of the fence.

The very first topic we will cover is the controversial subject of scouting.

Let us first address scouting in the real MLB.
In true pro scouting you have a "Director of scouting" normally part of your front office staff. Generally with some sort of VP title and climbing the ladder toward becoming a general manager in the future.
They would usually assemble a team of 2-3 scouts that they trust to scour their region or area. They follow certain prospects and keep notes on them as well as projecting their tools on a 20-80 scale. A score of 50 is judged to be Major league average or borderline for ML potential. It used judge as a present and future grade of the prospect's "tools" or abilities. This gap is normal closed as the player gets older and closer to reaching the graded potential. Universally accepted as the tools for position players are hitting, hitting for power, speed, defense, and throwing arm, classically known as the 5 tools.
For a pitcher the tools most observed and critiqued are command, movement and speed of each of their pitches. Other potential tools considered are makeup(mental approach, poise, character, maturity and etc), fielding, ability to maintain health and signability.

There is a dramatic drop off in major leagues for each tool. the scale can be look at as such.
45 equates to below average, 50 above average, 60 as "plus", 70 as "plus plus" and finally 80 as simply a 80. Due to it's rarity the grade of 80 has no scale nickname as very few players in the world possess this ability. The 2 most seen 80 scale grades are that of a pitcher's fastball and of a hitter's speed. Still rare as a graded tool but no completely uncommon.

Many players tools fall close to the average grade that some scouts use the terms "fringe-average" and "solid-average" to describe the minus and plus side of players just below consideration of a certain grade.

They also look at what's deemed as a position profile for the player. This includes current build, future frame potential, defensive skillset(range, glove, accuracy and arm strength). If i player fits in between a certain position, he is usually deemed as a tweener. Meaning he is not great enough at the position to play one set position, but is a quality enough fielder to play multiple ones.

After breaking down and critiquing each tool using the set scale, the scout must then determine future potential grades. Once taken into account and averaged the scout comes up with what's called a preliminary OFP(or more commonly unadjusted Overall Future Potential). Once this is done the scout uses the number as a guide, they then adjust the number taking their judgement and other factors into account. The finished product gives the higher ups a full scouting of the players tools, their makeup, scouts full opinion of their potential value to the club, all into just one number. The most important number in scouting. The final OFP(known as adjusted Overll Future Potential).


A scout can start tracking a player as early as their freshman year in high school or even sometimes as early as little league. Some build relationships with the player, his family or his advisor/future agent. Their job is to keep track of the player's overall development and invest the time into securing the trust of the player should the club deem him a worthy pick in the future. This at times can lead to either being able to sign a "signability" player who is seen to be leaning towards going to college. Used to convince a high ceiling collegiate player to sign for less than their true "scouted"(or future) worth. This can also sometimes lead to finding a player that other teams overlook or simply don't know about due to lack of them scouting said player. At times this can lead to a "gem" being found and signed for alot less while truly address a talent need.

A scouts job is never done. They are on the go and mostly the road 365 days a year. Constantly scouting, grading and in effect recruiting for their clubs just for the chance to allow their organization to draft the next superstar.


In contrast to the MLB approach to scouting in hardball dynasty you normally have a team of 3 scouts, who depending on how much you have placed in their scouting budget can find many quality players. They can also miss quite a few. Whereas in the MLB every team has scouted all the known top prospects for several years and know their likely potential in and out.
In HBD you are faced with the challenge of budgeting a certain amount of you 185 million dollar cap to cover the amount of scouting. In essence the game forces you to do in simulated months what it takes most MLB scouts years to find out.
Your payroll for these areas will determine not only how many the report will actually let you see. But also which area the majority of your talent will come from.

To put it in a simpler form...The game forces you to spend a good amount on scouting to give the advantage to the teams who will pour money into their scouting budgets. If Team A spends 40 million in total draft scouting and is allowed to see all but 5 of the high end players in the draft pool, but Team B spends only 6 million and sees the same then it take out the element of strategy from the game.
Putting more into scouting is much the same of a owner pouring money into his MLB ballclub to improve it every season by getting the best talent in all areas. Maybe even like taking the time to use resources to improve your own HBD club. Some spend hours pouring over every facet of the game to improve. Others will use sabermetrics, some spreadsheets and still even more just by gut feeling.

There is no right or wrong way to scout players. You will never see everyone no matter how much you poor into the budget. This is done to script the hidden gem element of the real MLB draft. It is not meant to discourage or torment owners, it is meant to invoke more realism.
Much the same if you surround your pitching staff with all 100 rated fielding shortstops.
Short stop is a error inherent position and as such the degree of difficulty in not making a error is such that even a great fielder will make a couple every now and then.

So think of the draft as a error in fielding your team of the future. You don't always make routine the play.

I have been informed of a theory by several owners that it is at times better to gear the budget more towards a heavy dose of high school scouting. Taking into account prior league drafts over a period of 5 or more seasons in certain worlds, the talent pool for the high school players was wider in high ceiling players than that of the college players. While at times the lower scouting college scouting forced them to miss out on more polished and major leauge ready guys. The superstar/franchise types were a majority of the time in the high school arena. This method forced them to miss out on between 15-100 draftable college players. With 6-10 being solid to superstar first round talents(depending upon the range of scouting from 0-10).
While using the same technique for high school it was shown that the gap was much wider in that they missed out on between 45-200 draftable players and 25-40 high end talents.
I've never tested the theory myself but based upon the results it'll be something to keep in mind in the future.

This is the mange, signing off


Original content from Majors Insider

Thursday, September 4, 2008

The Great Debate


There is a important issue among us today.
An issue which has plagued the Hardball Dynasty community
for some time now.
it is something that has caused hours of stressful budget reshuffling.
Been the source of broken homes. Even torn the sanity of some.

This issue my fellow owners is a simple one...
What is the best way to handle arbitration cases?

Don't laugh because this is a serious issue. There has been many a discussion on this subject, some good and others bad.
A player is eligible for arbitration if he has accrued 3 seasons of major league experience but no more than 5. The case if not settled before the scheduled hearing will be heard before a independent party. Both sides will then present there case citing reasons the player should be paid X amount of money. The two sides will then submit offers(really almost more bids than anything else), The arbitrator will take into account previous salary, league average for similar players, player demands and finally the clubs final offer. Once the arbitrator has made his decision both sides are obliged to follow the figure of the 1 year deal.

This can be a rewarding exercise to follow. Starting in year 3 let us say you have your young franchise shortstop up for arbitration. His salary break down like this.
Last Year: $327,000
League Average: $4,579,000
Player Demands: $3,780,000
Long Term Contract Demands: 5 years $32,500,000($6,500,000 x5)
You say i don't want to talk long term just yet. Let's go to arbitration.
The hearing rolls around and you win with a new salary of $1,275,000. A savings of $2,505,000
for the season. Quite a win is it not? Fast foward to last arbitration season with the same player
Last Year: $8,900,000
League Average: $8,800,000
Player Demands: $11,500,000
Long Term Contract Demands: 5 years $49,000,000($9,800,000 x 5)
By waiting you saved approximately $8,221,200. Roughly 1,300,000 first year salary with a 15% increase over a 3 year period equating to $4,309,500 over 3 years. Assuming a 15% increase in demands for a total of $12,530,700 over 3 years. This formula assumes you've defeated the player each time.

So you've managed your cheap years just as you wanted to. But now you see that instead of locking up the player young. You've now let the process play out and Will be faced with one of three options. The first is paying the player his long term demands thus costing an extra $16,500,000($3,300,000 more per season). The second is taking the player to arbitration one last time and assuming you win once more(as the above formula shows)run the risk of the player refusing to re-sign with you before free agency. Which could lead to a bidding war you can't afford to win. The last would be taking the player to arbitration once more and losing thus being forced to pay him his $11,500,000 demands and still possibly losing him to free agency.

The process is not always cut and dry. You can save now and pay later or you can pay now and let him walk later when he's older and potentially declining. But at this point the player would still likely garner you a type A pick. The way you handle it is strictly up to your strategy and team philosophy on building a dynasty. There's the prove and then we'll pay method employeed by many a owner. And then there's the Evan Longoria approach, in that we'll pay now for future success to save money for other players down the road.

It's up to you to do what you do. This is the Mange signing off.